This occurs at level 9, 11, 13, and 15, for 1st, 2nd, 3rd and 4th level spells respectively. Spell Mastery allows the spell caster to pick a single spell to switch to "per encounter" restoration. None of the abilities or spells automatically scale by character level. Abilities of any currently or newly-unlocked tier may be selected. Non casters may select one ability at every odd level. ![]() For casters, the character may select one ability at even levels, and two abilities at odd levels (when a new tier is unlocked). New ability levels/tiers are unlocked at all odd levels. Ciphers begin with 1st level Powers and a passive ability, and chanters start with 1st level Phrases and Invocations.Īs players advance their characters, they will choose additional abilities to customize their character capabilities at every odd level. Traditional caster classes start with first level spells and an per encounter active ability. Non caster classes start with a fixed passive ability and the player can choose an active ability. Every character begins with two abilities and every class starts with active abilities that regenerate after combat (spell sets are counted as "one" active ability for casters).
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